Stefano Gini
Software Developer and occasional Writer
Software Development
GITHUB
R3 Rendering in Processing
An interactive and modular 3D rendering environment based on the concept of linear vector spaces, written in Processing 4 (Java).
GITHUB
Fuzzy C-Means visualizer
Graphical implementation of the Fuzzy C-Means clustering algorithm in the Processing 4 environment (Java).
GITHUB
C-halloc
A minimal and simple custom heap in C, replicating the same functionalities of malloc()
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Blog & Translation
ARTICLE
The Making of Mobile Suit Gundam: Char's Counterattack
Reconstructing the steps behind the pre-production of one of the most impactful movies in the history of the Japanese animation industry.
ARTICLE
Cardcaptor Sakura – A Storyboard Journey
Revisiting a classic of TV animation by exploring the visual language and directional quirks of some of its pivotal episodes.