Stefano Gini


Software Developer and occasional Writer


Software Development


GITHUB

R3 Rendering in Processing

An interactive and modular 3D rendering environment based on the concept of linear vector spaces, written in Processing 4 (Java).


GITHUB

Fuzzy C-Means visualizer

Graphical implementation of the Fuzzy C-Means clustering algorithm in the Processing 4 environment (Java).


GITHUB

C-halloc

A minimal and simple custom heap in C, replicating the same functionalities of malloc().


Blog & Translation


ARTICLE

The Making of Mobile Suit Gundam: Char's Counterattack

Reconstructing the steps behind the pre-production of one of the most impactful movies in the history of the Japanese animation industry.


ARTICLE

Cardcaptor Sakura – A Storyboard Journey

Revisiting a classic of TV animation by exploring the visual language and directional quirks of some of its pivotal episodes.